
Unfortunately, we do not deal with pilot training and improve their skills. Technical support helps to resolve issues with software. We try to respond to user for 24 hours, although in reality this is usually much faster. Technical support is provided via ticket (or e-mail or Skype. The user uses the plane together with other plugins at your own risk. We make no guarantee of successful operation of the JD320 plugin with any other plug-ins and not test them for compatibility. Rest assured that these plugins may affect the the JD320 plugin. Each of them eat memory and some framerate.
Sometimes people use a lot of X-Plane plugins, and install new plugins unnecessarily.
X-Life Deluxe traffic plugin compatible. Animated TOW, GPU, Catering, Stairway and Fuel Track. CFM56 Engines (3D model of PW1100G also included). If the package has more, you will need to download it to view them.This mid-range airliner is the most used in real life, and the most used in the X-Plane. This list displays the first 500 files in the package. Add/replace the default aircraft with these as many as you like. Place the folder containing the AI aircraft anywhere you like inside the "Aircraft" folder. FlightFactor A320 7 pawerade Air Lince VA A320FF (Flight Factor) 1. General 39 ryanbatc N315WP Livery for Aerobask Legacy XP12 1.0 N315WP livery for Aerobask Legacy XP12 only Extr. They all deserve credit for this and I hope this will result in these aircraft will get an extended life.īasically you treat these aircraft as you would any other aircraft. FlightFactor A320 59 1 AeroChris ITA Airways PACK - FlightFactor A320neo 1.0 SCREENSHOTS WERE TAKEN IN X-PLANE11, THE LIVERY A. To many to mention, but you will find their names and original livery's and aircraft in the XPFW registry's. Special thanks to all designers and repainters that have contributed at XPFW over the years. You should see a SIGNIFICANT performance increase and most of you should be able to fly with at least 10 of these.įile contains 10 A319's in different livery's: So by altering those a bit one can make the aircraft behave a bit better. It looks for certain parameters in the file and draws conclusions from that how to fly. Fifth, The "AI-pilot" does some stupid things and doesn't fly by the book. There is tons of stuff that can be done to reduce the number of flightmodel calculations X-Plane does. Forth, and maybe most important, I started optimizing the flightmodel. Little details we can live without since we most of the time will observe these aircraft from some distance. Second, I started removing and replacing textures. First I removed the obvious, panels, sounds, instruments, since we of course don't need those.
Also got a few hints from Austin how their flight logic is.
So I started to play around a bit with these aircraft. When using "normal" aircraft as AI, this will on most systems result in a SIGNIFICANT framerate drop! In many cases the sim gets useless if you have more than a couple/few AI aircraft.